She gradually becomes more confident as the game progresses over its five-or-so hours, eventually leading the way where before she followed Mono more cautiously. There's a nice growth of Six's character, too. But you can also use it to just hold her hand as you're running along somewhere.įans of the first game will enjoy a few references to it, as well as hints at Six's own hidden strangeness. She can give Mono a leg up to reach a high ledge, or catch him when he makes a running jump over a chasm. Though the controls are limited to running, jumping, crouching, and grabbing hold of stuff, the latter has now expanded to include Six. They're so small in comparison to the rest of the world that they can walk under the average dining room table, and it's nice to approach this world of giant terrors with a pal. Mono and Six form a paradoxically sweet little team. Together, you creep, crawl, leap, and sprint in terror through a dilapidated and hostile city inhabited by the imagined version of adult authority figures that kids are afraid of. Mono is accompanied on his desperate, gloomy adventure by Six, the protagonist from the first game. This time you play as Mono, a little barefooted boy in a trenchcoat who wears a paper bag on his head (though you can find other hats as optional extras throughout the game). But the satisfying platforming puzzles return too, and some of those monsters, and the warped settings you encounter them in, are fabulous. The sometimes-unfair chase scenes, where you're pursued by a rampaging, lumpen adult scuttling across the ceiling or a horde of monstrous somethings falling over each other like a wave, make a return. It hits all the expected Little Nightmares notes - whether for good or ill. Ah! Perfection! And while Little Nightmares II doesn't feel quite as perfect as its predecessor, you know what? It's still really good. ![]() The attention to detail, the twisted version of adulthood as seen through the night terrors of a child, the stand-out imagery of horrible hulking monsters that stayed with you long after you'd turned it off. I really loved the first Little Nightmares and it remains one of my favourite games of all time to this very day. More excellent chills to remind you what you were afraid of when you were little. This second delicious, horrible slice of creepy puzzle-platform adventure goes down almost as well as the first game.
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